AI Insights · Timothy · April 2022
Top 5 Low Poly Games on Android in the Middle East, Q1 2022
Explore the performance of the top 5 low poly games on Android in the Middle East during the first quarter of 2022, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2022, the Middle East saw notable trends in the performance of the top 5 low poly games on the Android platform. Here, we delve into the weekly downloads, revenue, and active user metrics for Roblox, Art of War: Legions, Idle Lumber Empire, Island War, and Tower Clash.
Roblox experienced a fluctuating trend in weekly revenue, peaking at around $203.7K at the end of December 2021 and then stabilizing near $188.4K by the last week of March 2022. Its weekly downloads started strong at approximately 64K in early January but gradually declined to about 45.3K by the end of March. Active users remained relatively stable, with minor fluctuations, averaging around 1.7M throughout the quarter.
Art of War: Legions saw a significant increase in weekly revenue, starting from $7K at the end of December 2021 and reaching approximately $13.2K by mid-March 2022. Weekly downloads, however, showed a declining trend from 3.4K in early January to about 1.8K by the end of March. Active users also decreased, starting from 27K at the beginning of the quarter and ending at around 18.4K.
Idle Lumber Empire showed a varied revenue trend, starting at $2.6K at the end of December 2021 and gradually decreasing to around $1.3K by the end of March 2022. Weekly downloads showed a significant spike, reaching 50.9K in the last week of February, before stabilizing around 16.6K by the end of March. Active users peaked at around 62.8K in late February, before settling at approximately 28.2K by the end of the quarter.
Island War saw an upward trend in weekly revenue, starting at $330 in late December 2021 and peaking at $2.4K by the end of March 2022. Weekly downloads increased from 911 in late December to about 3.3K by the end of March. Active users followed a similar upward trend, starting at 1.6K and ending at approximately 5.3K.
Tower Clash exhibited a relatively stable revenue trend, maintaining around $700-$800 weekly, with a minor peak at $970 in late February. Weekly downloads increased from 240 in late December to about 561 by the end of March. Active users gradually increased from 1.5K in late December to approximately 2.2K by the end of March.
These insights into the performance of these top low poly games on Android in the Middle East for Q1 2022 highlight the dynamic nature of the mobile gaming market in the region. For more detailed insights and data, visit Sensor Tower.